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JoeClark

Game Engines for Indie Developers

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JoeClark   

Hi,

A "game engine" is defined as a framework which incorporates more than one of a number of facilities that are of importance to game development, including graphics, I/O, networking, file system, physics, GUI and scripting.


A "complete game solution" denotes a system integrating at least graphics, physics, input, gui, network and scripting; that is, the major requirements of most (Indie) games.


A full game engine will expose an API and provide the option of full programmatic control. Therefore solutions made explicitly for non-programmers, such as Rad3D, are left out.

 

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