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How to use named item as advancement trigger?

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      This one really has me stumped. I'm making a "no command block" adventure map and the one thing that's hindering me is the advancements. I have everything working except one where a player needs an item named "key" and then it progresses the map, but for some reason I can't get the advancement to trigger. I've added the things I've tried so far, i didn't add all the small variations as they're not needed, but they were mostly switching the tags from "nbt" to "data" or adding/removing the "{tag:}" tag. Any help would be greatly appreciated!


Please help.


I didn't find the right solution from the Internet.


animation video 

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