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Posts posted by althor
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without a proper help i will close this direction for awhile
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Voir un message privé
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KobeBryant, utiliser ce site translate.google.com
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6 month passed. Result: undetermined, yet. Overall progress 0%. RIP ?
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Mournhold
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only one thing that i dislike in your model it is that from top view it looks like "radiation's warning sign"
anyway, thanks. But my problem with imagination become apparent in lack of mapping
So my model isn't complete, unlike yours
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omg... yes, i didn't think about it before
i don't know if problem will appear with backward compatibility( 2.0 > 1.1)
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the text, it is
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Excellent !,Shiam
At first, i need a translation of these books ;
SG_Bk_Zachary01..02.03.04
SG_Bk_RetourSg
SG_Bk_excaveDwemer
If you don't want to messing with TESC, i will attach texts of these books to the next post. Take your time. I am not in hurry And you can translate them in the order you want
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Since, Confridín has opened new topic for translation mod on English, i will be very appreciate if anyone begin translation with books (some of them). it will be very useful for me because i have almost completed translation prev. ver. of mod on Russian (but without books)
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By the way, Stargates isn't means technology, many worlds in sg-1 or Atlantis series doesn't have any trace of science. There are live simple people which knows nothing about sg-things
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I am afraid, no. I have some ideas how to start quest, how to travel into Pegasus galaxy and find shipyard with Destiny 2.0 ship ( http://alxshipyards.deviantart.com/art/destiny-texture-wip2-160973493 )
But this mod must have at least dozen of worlds for visit and explore before player can solve main quest puzzle.
And i haven't find any help on the FullR forum (russian forum related to morrowinds mod) ,so i dont know. Maybe after i will translate sg mod to my language, more people can play it and some will come with new ideas.
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Hello, i am not one of the mod creators but i certainly can help you
Main quest starts in Sadrith Mora,Dirty Muriel's conner-club. There is must be a new character: Frivol Noblepouille.
If he absent in this location you have to look here http://www.rochmedia.com/forum/topic-3014-althor-improvements/ and download sg_adapt_2b.rar
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i am lost in translation .. in a manner of speaking
please translate these
1 >> J'ai traversé à temps. Et j'ai retrouvé mon sauveur de l'autre côté. Il était temps. <<
did They went through the time ? does it some part of the quest and it was explained somewhere ?
2 >>Un Astre que je n'avais jamais vu se tient dans le ciel, visiblement, je ne suis plus sur Nirn.<<
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Confridín, Please, accept my condolences about loss in your family
[Confridín, S'il vous plaît, acceptez mes condoléances sur la perte dans votre famille]
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Maybe SGU, Icarus Base ? i started with this
But still, gate room looks very poor
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" Don't look at me! it wasn't me " lol
i am not intending to blame anyone , just " WE MUST ACTUALLY DO ANYTHING WITH THAT"
ps.. working on it now
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i have been thinking...
Oshzaj Gateroom isn't a bad place,it is just awful place. I realize that once more after releasing replacer mod
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after saving plugin data , *.esp file (and *.esm) contains the compiled code (scripts) with source code together. Source code is not needed to the game and can be deleted from the master file. This allow us to keep the addresses of the gate in secrecy, and forbidding players disable "Kill Switch"
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Confridín, what about my suggestions? does it real ?
(post at the top)
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"Destiny's consoles ", yes it is now like a dial device with 36 buttons and it is operable (i can upload video for you, if you want) but it is still untextured well
Idea ! Ancient's learning machine (knowledge base) (we can use it to convert player from one that uses magic, to another, who knows about computers), thanks again
Althor improvements
in Morrowind Stargate - Le mod
Posted
Testing sg`s puddle animation Video file